FixedPointing¶
- class marxs.source.FixedPointing(**kwargs)[source] [edit on github]¶
Bases:
PointingModel
Transform spacecraft to fixed sky system.
This matrix transforms from the spacecraft system to a right-handed Cartesian system that is defined in the following way: the (x,y) plane is defined by the celestial equator, and the x-axis points to \((\alpha, \delta) = (0,0)\).
- Parameters:
- coords
astropy.coordinates.SkySoord
Position of the source on the sky.
- roll
Quantity
roll = 0
means: z axis points North (measured N -> E).- reference_transformnp.array of shape (4, 4)
By default, photons from an on-axis source come in parallel to the x-axis of the coordinate system. Their direction points from x=+inf inwards. If the simulation uses a different coordinate system (e.g. the optical axis is along the z-axis) set
reference_transform
to a matrix that performs the conversion.The optical axis of the telescope is the normal to the surface of its entrance aperture. The pointing needs to know this to determine the correct direction of the photons. Also, sources that do not shine directly onto the telescope aperture but hit it at an angle, will see a smaller projected geometric area. This is taken into account by reducing the probability of off-axies photons accordingly, and thus this object needs to know the orientation (the direction f the optical axis and rotation) of the aperture.
- coords
Notes
For \(\delta \pm 90^{\circ}\) the \(\alpha\) value is irrelevant for the pointing direction - any right ascension will lead to a pointing on the pole. A value for
ra
is still required, because it determines the orientation of the detector plane. Obviously, for pointing straight at the pole, the simple interpretation z axis points north is meaningless, but the combination ofra
,dec
androll
still uniquely determines the position of the coordinate system.Define a new MARXS element.
Attributes Summary
Return
SkyOffsetFrame
Methods Summary
photons_dir
(coos, time)Calculate direction of photons in homogeneous coordinates.
photons_pol
(photonsdir, polangle, time)Calculate a polarization vector for linearly polarized light.
process_photons
(photons)- Parameters:
Attributes Documentation
- offset_coos¶
Return
SkyOffsetFrame
Methods Documentation
- photons_dir(coos, time)[source] [edit on github]¶
Calculate direction of photons in homogeneous coordinates.
- Parameters:
- coos
astropy.coordiantes.SkyCoord
Origin of each photon on the sky
- timenp.array
Time for each photons in sec
- coos
- Returns:
- photons_dirnp.array of shape (n, 4)
Homogeneous direction vector for each photon
- photons_pol(photonsdir, polangle, time)[source] [edit on github]¶
Calculate a polarization vector for linearly polarized light.
The current definition cannot handle photons coming exactly from either the North pole or the South Pole of the sphere, because the polangle definition “North through east” is not well-defined in these positions.
- Parameters:
- photonsdirnp.array of shape (n, 4)
Direction of photons
- polanglenp.array
Polarization angle measured N through E. If polangle has no units, it is assumed to be specified in radian.
- timenp.array
Time for each photons in sec
- process_photons(photons)[source] [edit on github]¶
- Parameters:
- photons
astropy.table.Table
- photons